Netiquette+_PR1_Competence framework_EN

The European Commission's support for the production of this publication does not constitute an endorsement of the contents, which reflect the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein. [Project Number: 2021-1-CZ01-KA220-ADU-000035241] What are the terms of reference? Ageism Ageism refers to the stereotypes (how we think), prejudice (how we feel) and discrimination (how we act) towards others or oneself based on age. Attitudes The ability to develop tasks and solve problems of a higher or lower degree of complexity and different degrees of autonomy and responsibility Competence Proven ability to use knowledge, skills and personal, social and/or methodological abilities in work or study situations and in professional and personal development. Digital divide The existing gap and barriers that prevent an equal access to the digital technologies. Digital footprint The record of an individual online presence. Digital literacy The ability to use and know how to use digital technologies. Knowledge Outcome of the assimilation of information through learning: the body of facts, principles, theories and practices that is related to a field of work or study. In the EQF context, is described as theoretical and/or factual. Learning outcomes Statements of what a learner knows, understands and is able to do on completion of a learning process, which are defined in terms of knowledge, skills and attitudes. Low-skilled adults Adults with low basic skills are individuals aged 25-64 with low proficiency in literacy, numeracy or both. Netiquette Set of rules applied to online communication and engagement. Proficiency Indicates a degree of mastery that allows a person to function independently to achieve performance. Skills Ability to apply knowledge and use know-how to complete tasks and solve problems. In the EQF context, they are described as cognitive (use of logical, intuitive and creative thinking) and/or practical and technical (manual dexterity and the use of methods, materials, tools and instruments).

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