Netiquette_Handbook

https://www.thetechedvocate.org/how-does-gamification-affect-the-learningprocess/. Niemi, H., Harju, V., Vivitsou, M., Viitanen, K., Multisilta, J., & Kuokkanen, A. (2014). Digital Storytelling for 21st -Century Skills in Virtual Learning Environments. Creative Education, 5, 657-671. http://dx.doi.org/10.4236/ce.2014.59078

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